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 Post subject: Imager intervals
PostPosted: Tue Jul 12, 2011 9:26 pm 
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Joined: Sun Apr 24, 2011 12:36 am
Posts: 300
Location: Outer Space
A thing that bugs me a bit:
I did something others have done earlier - I opened a neighbourhood. Of course, I made an introducing text for the left imager and I did it in English. However, the initial text has now been translated into other languages and the pages flip a bit too fast to read any of those. Is there, by any chance, a way to get that screen to keep one text for a longer period of time? Would help greatly. For pictures the short interval might not be that bad, but for a whole page of text to read... I encountered the same problem in many other 'hoods - I had to wait eons to read a short text in its whole.

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PostPosted: Tue Jul 12, 2011 11:11 pm 
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Joined: Mon Jul 05, 2010 9:40 pm
Posts: 1767
Location: um... how did i get here..?
the imagers have two speeds: "too fast" and "hurry up and return to the text i didn't have enough time to finish reading before."

perhaps there could be a way to manually cycle through the displays instead of altering the transition times?


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