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 Post subject: Re: MOULa's Most Wanted
PostPosted: Sun Mar 21, 2010 8:46 am 
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jadawin12 wrote:
5. The Kirel Egg Room Puzzle (maybe in the future when we have something for it to reveal?)

Seems unlikely what with:
a) It's a public space with no instancing
b) That puzzle was just one of those To D'ni things added to fill holes.
c) As you say, there's nothing for it to reveal yet

jadawin12 wrote:
6. The Myst fireplace Puzzle (See above)

The trouble with this is making it work in multiplayer. The fireplace doesn't actually close from the outside, making for some interesting interactions back in Alcugs.

EDIT: Oooh, I just thought of something else: KI coordinates in K'veer (and also some other places, like the Spy Room, but mostly K'veer)

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PostPosted: Tue Mar 23, 2010 8:29 pm 
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Keep in mind, in CC, the only way you could get to K'veer was through Myst Island's fireplace.
And the only way you could get to Myst Island was by solving the Path of the Shell puzzle, leading to the great tree and the room therein.

While I agree with most of what you have said, rather than get the fireplace working again, I'd rather be able to explore all of Myst Island. Keep in mind Myst V's fireplace doesn't work either- I'd rather get Myst V's Myst island- or a variation thereof (my suggestion is rain turned off, music changed to the music we already hear in the library in MOUL). Drizzle has shown us that this is more than possible.

There's of course the concern that giving away Myst V content in Uru kind of robs Myst V of its gameplay value- but Myst Island is only available in the bad ending ANYWAY, so If you've played the game correctly then you shouldn't have even seen Myst anyway. ;)

Actually, Myst Island is perhaps the age *most* ripe for conversion to Uru- there are no hotspots that would need to be reconverted or toyed with (save that one marker, but that's minor) that would ruin the playability of the age due to their absence.

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PostPosted: Mon Mar 29, 2010 5:20 pm 
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Sorry I've been gone so long... running around like a chicken with my head cut off. Ok so updates. I'll add the KI coordinates to the list, I will also add Myst Island to the list... although that one may take a while...

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PostPosted: Mon Mar 29, 2010 8:53 pm 
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Put "The Wall" to the top of the list :)

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PostPosted: Sun Apr 04, 2010 4:30 pm 
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Lol the order on here isn't to depict what we want first only that these are things wanted...

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PostPosted: Sun Apr 04, 2010 4:42 pm 
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Bevin > Neighborhood
Bevin and Seret added as global public neighborhoods opened by the DRC.
Myst V Ages (blue sky :P)

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PostPosted: Sun Apr 04, 2010 5:56 pm 
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Ok Whil, I'll add those shortly...

I may be dumb about this but what is Seret?

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PostPosted: Sun Apr 04, 2010 6:20 pm 
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Seret was a never released neighborhood. There were suposed to be 3, bevin, kirel and seret. Seret is was supposed to be just like bevin but with diferent lamps.

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PostPosted: Sun Apr 04, 2010 9:06 pm 
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As far as I know, Seret was the second 'hood ever opened and it head the Bee lamps instead of the Hand lamps. That was during Cyan's internal beta and way before the 'hoods customizations went into a randomizer.
Anyone from Chorus can confirm/deny this?

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PostPosted: Sun Apr 04, 2010 9:21 pm 
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Thanks for the info (ironically I looked it up after I posted that... I should be less lazy) Can anyone find the answer to this though. The Myst 5 Ages, while I am completely 100% for their inclusion. Can they be included due to the Ubisoft thing... or would they have to be included after being completely rebuilt from scratch... whic would take more time... Although I could split the list into Short Term and Long term goals...

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PostPosted: Sun Apr 04, 2010 9:29 pm 
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Well I can't confirm nor deny. You may be correct on this since the only information i found about seret was on mystlore.com. there it says that seret had the diferent lamps but other than that was the same as bevin. This was back when the neighboorhoods weren't called bevins and there was the bevin hood the kirel hood and the seret hood.
Also on the page with the information of seret it is posted the only released picture of seret with some drc members and there is no telescope in that hood, unlike bevin wich has a telescope.

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PostPosted: Sun Apr 04, 2010 9:31 pm 
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Ian Atrus wrote:
Anyone from Chorus can confirm/deny this?


Heh. :)

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PostPosted: Sun Apr 04, 2010 9:35 pm 
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Lol. I did see that no one was asking me to confirm or deny this. I was just stating the fact that i do not personaly have any way confirming or denying anything about this other than stating whatever information i can find on the subject.

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PostPosted: Sun Apr 04, 2010 9:44 pm 
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Ian Atrus wrote:
As far as I know, Seret was the second 'hood ever opened and it head the Bee lamps instead of the Hand lamps. That was during Cyan's internal beta and way before the 'hoods customizations went into a randomizer.
Anyone from Chorus can confirm/deny this?

O sole mio!!!!

Seret was indeed the second neighborhood opened, late in 2002:

Original DRC website wrote:
11.21.02: * The Seret neighborhood has passed its Phase 5 inspection. It will be opened to authorized explorers soon.

I seem to recall it had a few other distinct features, but can't back that up. And Kirel did not make an appearance in Choru.


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PostPosted: Sun Apr 04, 2010 9:44 pm 
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zehl wrote:
Lol. I did see that no one was asking me to confirm or deny this.


Nono. Your post was fine. I was just more amused than I should have been by the misspelling of "Choru" as "Chorus". ;)

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