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 Post subject: The big idea
PostPosted: Sat Aug 25, 2007 2:24 pm 
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Joined: Thu Nov 09, 2006 1:14 pm
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Location: Israel
So,this is my big idea for cyan: how to make myst online uru live better:

*first,I want to say I have nothing againt the episodes.They are fine*

1.Stop the episodes and seasons.

2.Release the content which the players don't have to play the game when they are released rendomly,like ages and clothing (date for the new places can be given).

3.Release the story amd speciel characters visits (which the players would like to play the game when they are happening) in 2 weeks.

4.Give us some interesting story,mostly about yeesha and the DRC.

5.Give us some reasons for doing the journys (a voice in the bahro caves,like in the main journey).

6.More marketing to the game.

If the game would get better,and cyan will have some more time and money:

1.Release BIG ages.

2.Expand jalak (access to the forest by bahro linking stone),The great pod age (a door way to out side the pods,open by the KI.If you get stuck in a dangerous problem,like an animal attack or over heat in payiferen,you will penic link.The door way in dereno will lead to to the landscape and tetsonot will not have a door way) and any other small age (except the garden ages,which supposed to be small).

3.Update the old ages.

4.Give us a hand crusor as an option.

5.Let us have a birthday party in relto (I will not more explain things about it now,I sent a feature request).

6.More teledahn!

7.More interesting and new puzzels (we have some of those now).

8.More relto pages thet will make relto look like myst,but not making it myst.

9.Day and night cycle in relto! but I'm sure they will give us day & night cycle once we find all the sparks.

10.In relto: a linking book to a personal version of the watcher's pub,a linking book to kirel (personal version),a linking book to eder delin (personal version,appear after you solved the age),an eder tsogal book (personal version,appear after you solved the age) and a linking book to the first room of the rezeero (personal version).

11.More atrus!
12.In relto: put all the links to the great pod age in one book (they are all in the same age,right?).It will save lots of space.

Maybe I will get more ideas soon.

*as a side suggestion: when the game will get full (when you will have to delete content),don't delete it for allways.Delete some content for sometime,then release it again and delete another ontent and keep it going in this order.

O.k,just for you to know,this is the last time I will give any suggestions like this one in the forums when I can't play the game :lol: .


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PostPosted: Tue Aug 28, 2007 5:58 am 
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Joined: Thu Nov 09, 2006 1:14 pm
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Location: Israel
Anyone want to replay?


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PostPosted: Tue Aug 28, 2007 10:04 am 
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Joined: Sun May 21, 2006 6:34 pm
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Well it is really more a wish-list than actual suggestions. Most of these things Cyan want to do but are currently limited by budget. That is why we have the episodes and seasons, so that Cyan have a production cycle which fits in with the way Gametap operate while setting expectations at the right level.

The rest of your suggestions, about what linking books to have in Relto and not, are related to artistic decissions Cyan have made. I think the point of the garden Ages is that they are public, like a city park you go for a walk and there is always a chance you will bump into someone else there, its nice.

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PostPosted: Tue Aug 28, 2007 11:03 am 
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Maybe you are right about the garden ages,but I think some people would like to explore those ages alone after they solved it with friend.If they want the public version eders,they can link from the 'hood.


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PostPosted: Tue Aug 28, 2007 3:22 pm 
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The gardens basically are private though - it's pretty rare that you run into someone there, especially during the breaks between episodes, and if you pick an obscure 'hood, you'll have all the privacy you could want.

I actually like the 'hood instance system better for things like this - doing a nunch of Relto shares or invite sending every time you wanted to get a Delin group together would be a huge pain - the current system lets you say "I'll meet you in the 'hood Delin in a few minutes", and makes it easy to recruit new people to help.

A private Delin or Tsogal on my Relto bookshelf would just go unused - the ages are empty enough already.

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 Post subject: Re: The big idea
PostPosted: Tue Aug 28, 2007 4:23 pm 
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Joined: Fri Nov 10, 2006 5:34 am
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The stranger wrote:

4.Give us some interesting story,

6.More marketing to the game.

1.Release BIG ages.

3.Update the old ages.

7.More interesting and new puzzels


Wow. Why didn't I think of that! :roll: :lol: :wink:

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 Post subject: Re: The big idea
PostPosted: Wed Aug 29, 2007 7:06 pm 
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The stranger wrote:
4.Give us some interesting story,


Thats the big one and a very fundamental one at that.

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