Joined: Mon Mar 19, 2007 3:50 am Posts: 123
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[frustration]For the love of all that is good, can we stop with the playground bickering? Just stop. Now. Trust me, I have to deal with these kinds of things way too much in my everyday life with organizations I am a part of, and I am not going to listen to it here. I want this to stop right here, before it escalates. I want to be a part of the GoW, but if petty bickering is going to take place right from the beginning, you can count me out.
TNR, stop being so defensive, because it isn't helping. Ushgarak has never once called you evil, or even implied such. Yes, he disagrees with your ideas, but that doesn't mean he thinks that you yourself are evil. Neither do his ideas have any less merit than yours.
Ushgarak, the same goes for you. Both of you have made comments about the other's maturity, and I have always found in such situations that neither party is being particularly mature.
Just let it go and start over.[/frustration]
Now, for my contribution to the actual discussion:
The Noble Robot wrote: Perhaps I have to be the one to say it, but when it comes to the GoW, actually building ages *is* more important then anything else in the GoW. It just is. Sure, ages won't be nearly as interesting without all these other creative skills (not by a long shot), but ages simply wouldn't exist without the age builders.
I have to say that I completely disagree with this statement. However, neither do I think that any other part of the as-of-yet-unfounded GoW will be any more important than the technical part. You made my point for me in your statement. Let's go back to my car company analogy, shall we? If a car company didn't have concept designers, it would ultimately fail. Why? Because, despite the fact that they may be very skilled in their own area, technicians and engineers for the most part simply are not as highly skilled in the area of concepts. Sure, they can look at a design and tell you how to put it together, but they likely will not have as easy a time creating a design from scratch themselves. Even if they can, it will be more time consuming for them, and they will get less done in both areas. And, particularly, if they are not skilled in designing, but they try to do the designs themselves anyway, the cars they create probably will not appeal to as much of their market as they could, and so would not sell well. Also, they may miss flaws in their own designs or constructions that another person may catch. However, if they have concept designers, both groups are highly skilled at what they do, both groups can work with the other to remove flaws, and both can work on their own time, multiplying the amount of time spent working on the project as compared to one person. The same thing would apply to a car company that only had concept designers. Neither set-up would work in the end, and either company would fail. Both areas are treated as being just as important as they other, because they are, because one cannot effectively work without the other.
My point being that you said it yourself: Ages built by programmers alone would not be as interesting as those who included creative writers, musicians, 2D artist, etc. Consequently, very few, if any people, would want to play them. If no one wants to play the Ages, what purpose does the GoW have? None.
So, the 3D modelers, programmers, etc. are not more important than any other part of the Guild, and should not be treated as such. If, in the end, the GoW is set up so that they are treated as such, don't expect me to be a member, even if I do learn to use the various tools needed for those jobs. You need everyone, musicians, puzzle designers, 2D artists, creative writers, programmers, and 3D designers; everyone, and they all need to be on equal status as far as their areas of expertise are concerned to get decent work done.
((No, TNR, this is not a personal attack against you. I do not think you are evil. Yes, I whole-heartedly disagree with that part of your statement, but that does not reflect in any way upon your person, only your idea.))
_________________ KI # 03593691 (Samuel Churchill)
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