I believe that millions of Warcrack players would beg to differ about monthly fees putting them off. We have 2 accounts in my house and we have been playing for three years. That's $30.00 per month and even in this economy we would rather cut corners elsewhere than have to do with out Warcrack. Even when there is no new content there is always something to do.
Yeah, I know I'm flogging a dead horse with what I'm about to say since it is the same thing I've been saying since the beta testing began for Uru, BUT we need repeatable content. Quests that can be done over and over and change each time. Expeditions that net us ultra cool items for our reltos or to wear. Fishing or hunting trips where we can catalog new species to add to our books. Photographing flora, landscape, geological, archaological anomolies to catalog in special books that we keep in our Relto libraries. Quests to learn new codes for Writing so we can add them to our libraries as well.
It would be cool to have a working economy of some sort, one that doesn't depend on killing stuff. I would love to see people be allowed to create items to barter in game. Like pottery, textiles, furniture, etc... People could uplink images to a site where they could be approved for content. Once they gain approval, the creators of said images could use them to create IG items such as shirts, posters and various art. Likewise music could be added.
It would be really cool to do quests that required us to get materials to rebuild parts of the city or the boats. Teams could be created to solve epic puzzles and retreive things that would fix stuff. I would love to see new sections of the caverns opened by the players and not just suddenly available one day when the previous day it was blocked with tons of rubble. Maybe we would have to build machines to move the stones, then reinforce the existing structure. In order to remain true to D'ni architecture we would need to research how the D'ni did such things and do everything the D'ni way.
I still want to take a boat tour of the cavern. Maybe rent a slip and keep my own little fishing boat there where I can catch fish to either catalog or add to my Relto pond.
There should be an amphitheatre server designed to handle huge amounts of people that would only be used when DRC or other important people would address us. This would be in an effort to avoid the huge lag that always occured when such things happened before. Maybe this could be several dedicated servers so that people who don't want to be involved can do other stuff.
This would, naturally, be in addition to the scheduled content that we used to get as opposed to a replacement. I like that we were told when interesting stuff would happen as it gave us something to look forward to, but it should never have been the entirety of the game.
Please note that nothing I have mentioned here is at odds with the Myst universe, nor would it ruin the feel of the game. Pick-ups, rewards, titles, transportation, whatever, we need something to work for. What's my motivation for bothering to even log on? I know that towards the end of Uru, I asked myself this question a whole lot and my only answer was that I had to support the game because it had so much potential. I hoped that some of these things I mentioned would come to pass. It was like a bad relationship.
So, if the game has the above elements I would GLADLY pay $15.00 per month. If the game is as it was I would not be willing to even donate a few bucks once in a while. Anything in between I would pay accordingly. I hate the idea of following the Guild Wars model as I like to budget and I hate the thought that I may miss something new because it simply is not in the budget. If there is something new, I want to be able to attain it without RL concerns.
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That which doesn't kill me is gonna regret its failure.
-Silmefea
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