Cleft vs. Relto: begin in personal desert, a small optional public town to go to, the cleft is personal and so are the tunnels.
Guilds/Cyan/Dictator/OpenUru/etc.: no ruler. Though I would like to see some kind of a shard agreement or normal behavior of shards, to keep stuff united.
SL/WoW/etc.: as long as the spirit stays, I would like to see something which keeps explorers explore, it's an MMO, after all. Some sort of "interesting experiences" which the player collects. A story screen (your story) to develop... something.
Shards: there should be few testing shards or "nonsense" shards. The most, IMO, should be uncrazy. Different from each other, but not crazy. And there need to be a way to keep these shards united...
Canon: keep it, don't delete it or continue the official storyline. You are welcomed to create your own story, of course.
the KI: update to choru style KI, just with a few upgrades. Close down the gahreesen machine, get a KI 1) from the table at the cleft, no machine, just put on your hand or 2) from machine in the descent.
Conflict: be able to choose DRC vs.yeesha. Each side get it's own features (one line? can't describe in that). Relto for urus, small normal linking book to 'hood for autherized.
The tunnels et all: like, tunnels to d'ni? this, if we make it, should be a combined project, cyan and players. It should be top quality (eve if it takes few years) ad we should be guided by cyan (it's their creation, after all).
Anarchy vs. Tyranny: we don't need a king as much as we don't need flying avatars.
Fans ages: normally, I would say "accept fans ages only when at high quality" but it's open source, so there you go. Still, no crazy ages.
_________________ Previously known as "The stranger"
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