It seems something was lost in translation here. While reading your post, I had the feeling you were coming off as almost critically cynical towards what I'd said.
If you wish to discuss things in the open, I'll put down the arguments I sent you:
My concerns aren't over how far the game spreads, but rather that the "community" part of it will be lost. People who've made spin offs of things like phpBB and Wikipedia do come back to the original, but it is often out of necessity.
What happens when you give free reign of something over to the masses with nothing to draw them back to the original source? Will hundreds or thousands of people stay in one place just because its there, or will they fragment off to different groups which tailor to their specific needs?
The thing that has kept the game alive is community. Until Uru was fun while it lasted, but with no central hub to link back to, most groups were isolated and lacked the unity that MOUL and Uru Live created. By opening up the doors for dozens of spin-off servers, true you gain a way to have more "fun" with something in the same way that modders get to create different servers for other games.
Question: When games have the unlimited potential for constant modding on their own free servers, where do most new players go?
To go further, let's use the game Freelancer as an example. You could mod the game to no end and do whatever you wanted with the tools already present. Some servers have mods only slightly different, some have enough detail for expansion packs.
What happens when someone stumbles on a new game where there isn't an original version? What happens when all they're thrown into is a world of primarily user-created content and servers (rather than one containing a company-owned central hub), run by niche groups that may or may not try to help the new player stand on their own two feet?
In Freelancer, you can't even play without having these dozens of different mods. As a result, to gain their bearings, players go to Vanilla servers where they can learn the game and enjoy themselves in a community that is united in their goal of letting everyone play and have fun. What happens then if there aren't any Vanilla servers?
Players dive into something they don't understand with no clue where they are. Without a firm foundation, a house will fall, no matter how sturdy. Without a centralized server, be it Cyan run or otherwise, running on the basis of being a "main server" for people to become interested in the game, Uru will slowly die again because the only ones who will remain interested in it are the hardcore gamers.
People have made spin-offs of things like Wikipedia, yes. Tell me, out of the millions of people who use Wikipedia, how many of them make new sites? Even further, how many of those millions are active users of these spin-off sites?
Now give them something not very user-friendly at all to get thrust into. What happens then? Where does the community go?
Back to the source.
So what happens when there isn't a "source?"
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