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PostPosted: Thu Apr 07, 2011 6:33 pm 
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PostPosted: Thu Apr 07, 2011 6:47 pm 
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PostPosted: Thu Apr 07, 2011 6:57 pm 
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PostPosted: Thu Apr 07, 2011 8:56 pm 
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As a kind of follow up to this, JWPlatt has posted a new summary thread to address some of the "layman's questions" and which has now been stickied: http://mystonline.com/forums/viewtopic.php?t=24545

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PostPosted: Thu Apr 07, 2011 9:04 pm 
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So I'm guessing (guessing, guessing, do you hear me, guessing) that at the beginning, possibly always -- there will be different Uru worlds floating around, different installations, different instances, however you like to describe it. Each will be separate, distinct, with their own logons, avatars.

I'm also guessing (guessing!) that a number of them will pull in the Cyan worlds, and then add to it their own ages, changes to the front end, the client, that sort of thing.

As to what's going to be on what -- well, there's no central authority telling people what to do. I know that some around here have asked for that, for a long time, but... when you do things as a labor of love, you do what you want, what makes sense for you to do is what you like to to, often but not always taking input from other people. I would not expect some sort of strict hierarchy saying " this group of people polled all Uru explorers and set up a list of what the open source developers are going to work on, and that is what they are going to do". I don't think it's going to work like that.

In my thoughts (guessing again, guessing), you'll have more than one instance of Uru, but not hundreds and hundreds of them. People like to congregate around projects, around worlds. I'm guessing there will be some number of Urus out there, but not a zillion. Maybe there will be a website that lists the Urus. Maybe we can list them here, when the time comes.

It really is all good.

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Last edited by mszv on Thu Apr 07, 2011 10:03 pm, edited 1 time in total.

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PostPosted: Thu Apr 07, 2011 9:13 pm 
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that's the way i understand it too mszv. though again i'll stress that it would seem preferable to access all content somehow seamlessly so as not to split up explorers across multiple isolated shards. it would seem obvious to me that such a thing would be a long time off, but it would be good to entertain the thought and somehow make it work eventually. perhaps by linking all shards together, allowing users to switch from one fan hosted server to another that hosts the content they wish to access w/o having to leave the game and while retaining all progress across a network of interlinked shards. essentially, hosting uru across many shards instead of a single one. or perhaps having a single shard to host content that is included across all seperate shards.


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PostPosted: Thu Apr 07, 2011 9:19 pm 
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PostPosted: Thu Apr 07, 2011 9:43 pm 
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PostPosted: Thu Apr 07, 2011 10:08 pm 
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apparently not on the MOULa server, squirtdude. we can expect to see those on fan hosted shards when they start getting set up and hosting content. presumably, we might see fan developed content in the MOULa server eventually.


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PostPosted: Thu Apr 07, 2011 10:14 pm 
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Retaining progress looks like pretty tight linking to me -- that really makes it one world, one game. Your avatar would look the same across games, you'd logon once, and your progress would be the same across games? Would the KI look the same, would functionality be the same?

That seems so unrealistic to me. As I said, guessing again. I don't even see why it would be a goal. What body of arbitration would manage it, and why would the developers want to participate? I think a loose interconnection -- some list of Uru instances, all separate -- that makes more sense to me. But again, just guessing.

As for what's coming out -- I suspect that when the developers have something to share, they will share it here. I'm not sure where we'd go to see what people are working on -- the openuru site would be one good candidate, I guess. Again, just guessing.

And yes, seems to me, the current Uru stays the same, nothing changes, and other instances of Uru get made, and that's where we see the new stuff.

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PostPosted: Thu Apr 07, 2011 11:02 pm 
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Last edited by dadguy on Thu Apr 07, 2011 11:04 pm, edited 2 times in total.

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PostPosted: Fri Apr 08, 2011 7:33 pm 
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PostPosted: Fri Apr 08, 2011 8:35 pm 
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PostPosted: Fri Apr 08, 2011 8:52 pm 
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PostPosted: Fri Apr 08, 2011 11:38 pm 
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