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PostPosted: Sat Apr 09, 2011 4:48 am 
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Congratuations, you've just invented .

But yes, this is getting technical. It's something to come back to when we've got things sane enough to start thinking about new features.

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PostPosted: Sat Apr 09, 2011 5:41 pm 
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PostPosted: Sat Apr 09, 2011 7:36 pm 
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Last edited by Mac_Fife on Sat Apr 09, 2011 7:36 pm, edited 1 time in total.

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PostPosted: Sat Apr 09, 2011 9:54 pm 
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PostPosted: Sun Apr 10, 2011 3:45 am 
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If you happen to be a student, should be able to supply you with MS Visual Studio. Just one of the advantages of going back to school. 8)

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PostPosted: Sun Apr 10, 2011 4:33 am 
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PostPosted: Sun Apr 10, 2011 9:38 pm 
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Last edited by Mac_Fife on Sun Apr 10, 2011 9:39 pm, edited 1 time in total.

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PostPosted: Mon Apr 11, 2011 4:53 pm 
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PostPosted: Mon Apr 11, 2011 5:31 pm 
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PostPosted: Mon Apr 11, 2011 6:48 pm 
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PostPosted: Mon Apr 11, 2011 10:21 pm 
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May be the FCAL part of this discussion should be split off to a new thread.

I’ve been told that FCAL has a NDA so that the license cannot be published. Is there anyone with a license that can say? Can anyone publish a copy of a FCAL? Is there a copy posted somewhere? (I have a vague memory of there being one, but I can't find it.)

My understanding is that the FCAL is about using Cyan assets in the development of a fan age or web site. If one uses all original artwork and avoids copyrighted names, there would be no need for a FCAL.

For Cyan to use fan created ages on their server they would need permission form the creator of the age. That permission grant could be in the FCAL that Cyan uses. But I’ve never heard that. Can anyone with a FCAL provide an answer?

I agree with Montgomery that Cyan will want a statement of ownership for all materials provided to Cyan as part of a fan created age. They will essentially pass liability for IP theft to the age creator. I suppose that might be part of the FCAL, but again, I’ve never heard anyone disclose that.

A FCAL for coding… if Montgomery means the python we see in the data folders, then those are Cyan assets. But, fans creating their own original code are in the same place as artists creating their own art. They don’t need a FCAL. If one writes their own code for opening doors, moving levers, baking pellet like things, they are free to do as they please.

If Montgomery means the MOSS code… as I understand it that is GPL or another open source license and is unrelated to the FCAL.

CWE has been licensed under GNU GPL v3 license (I think that’s right). So use of or on CWE too does not require a FCAL. The plugin is the same.

Getting a FCAL from Cyan has been a slow and tedious process. So, if they are required, that will slow things down. If they are only needed to use Cyan assets and possibly to allow inclusion of an age on the Cyan server, things will go much faster if one skips the FCAL and foregoes use of Cyan assets. Fans can use such ages in fan based servers (MOSS) and need no additional licenses. If the age is popular and well made, the author may be approached by Cyan with a request to allow inclusion on their server. This is not a one way street where we only pour content into Cyan’s servers.

We already know GoW hopes to provide an improved game, which history suggests Cyan will be slow to accept, if they ever do. This means ages using new features will be incompatible. It will be a race between new enhanced versions of the game and the ‘official’ Cyan version of the game.

I see the race as being very much like the Grid races in Second Life and OpenSim. While OpenSim is more popular with creators, SL is more popular with visitors. Will it be that way in MOULa and MOSS? I suspect so. However, a big difference in the MOULa world is the game’s nearly insatiable demand for new content. If it is easy to put new content up on MOSS shards and hard to add it to MOULa, we may see a shift of players to the MOSS shards as more content appears there. Plus there is little doubt in my mind that new content is likely to appear first on MOSS shards. These are significant points for a content hungry player base.

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PostPosted: Tue Apr 12, 2011 1:07 am 
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PostPosted: Tue Apr 12, 2011 1:48 am 
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PostPosted: Tue Apr 12, 2011 2:13 am 
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Fan Created Art License process FAQ - Jul 07, 2008



[edit1]
I am only pointing to the old FCAL FAQs. Nothing more.


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PostPosted: Tue Apr 12, 2011 7:46 am 
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