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PostPosted: Wed Feb 07, 2007 1:34 am 
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Joined: Fri Nov 10, 2006 4:53 am
Posts: 859
This log has been heavily edited because it was pretty long and there was a lot of diversions going on. I tried to maintain as much as possible though, so here goes.

Some highlights:
GD addresses the DRC forum issue, he also answers questions on what we should expect post-launch, the influence on fans on the story, and also invites discussion on how the fans see Uru progressing over time.

[spoiler]
(Just before the log started I asked GD about what will change after launch, whether we'll see an increase in story or content updates)

(02/06 23:52:04) Chat.log started...
(02/06 23:52:42) Greydragon: Mathew - when the story started weeks ago that was our story launch..
(02/06 23:53:11) Matthew Allen: so the rate of story progression now is pretty much the same as we should expect after launch as well?
(02/06 23:53:49) Matthew Allen: then is there a fundamental difference between beta and launch in-cavern or is it just a marketing and payment thing?
(02/06 23:54:07) Greydragon: It might change a bit, but the DRC are coming into the game as much as they use too..
(02/06 23:54:34) Matthew Allen: ok, thanks
(02/06 23:54:41) Greydragon: We have had to drag out content to fill in some gaps we weren't expecting..
(02/06 23:55:05) Matthew Allen: Because we're all getting excited for launch and I was just curious about what exactly that meant for us already in the game, besides just a terminology thing
(02/06 23:55:08) Greydragon: I mean i hate to say it will be different
(02/06 23:55:14) Greydragon: and i hate to say it will be the same

(02/06 23:55:18) Matthew Allen: right
(02/06 23:55:30) BrettM: Now THAT adds a lot of clarity. B-)
(02/06 23:55:50) Greydragon: I think alot of it will be in the minds of the fans...
(02/06 23:56:18) BrettM: It always is. I'm just afraid a lot of people have inflated expectations for launch.
(02/06 23:56:20) Greydragon: I think everyone has been waiting to push the story till launch.. expecting that on launch day something big will happen.
(02/06 23:56:36) Matthew Allen: Right, I think that's the general feeling
(02/06 23:56:46) Greydragon: Brett, ya i am worried about the expectations too..
(02/06 23:56:58) Greydragon: everyone wants a huge age.. and lots of puzzles..
(02/06 23:57:30) Greydragon: I want that stuff too.. but the team is still small and we still have to work smart with the limited team we have..

(02/06 23:57:53) Matthew Allen: I think the big concern right now is just the story, like how Eder Delin doesn't have any real background like the other ages did.. and people are just hoping that will come eventually and we're not just getting content for the sake of content
(02/06 23:58:20) BrettM: I would agree with that. I like to at least have some history on the new Ages.
(02/06 23:59:03) BrettM: I hope Delin also fits in with the story somewhere down the road.
(02/06 23:59:32) Greydragon: I think the story will kick in when people start trying to change the story :)
(02/06 23:59:52) Matthew Allen: GD are you able to say whether the shutdown of the DRC forums was designed as a story thing or if there was a decision on Cyan's part not to have them any more.
(02/06 23:59:56) Matthew Allen: ?
(02/07 00:00:27) Greydragon: Mathew, i can't comment on a DRC decision..
(02/07 00:00:41) Whilyam: So, GD... ready to be burned at the stake because of your holding hostage the posts on the DRC site, evil evil man (j/k) :P
(02/07 00:00:53) BrettM roars with laughter
(02/07 00:01:23) Greydragon: :) I don't own the DRC Site.. last i knew it was Registered to Dr. Watson.
(02/07 00:01:23) Matthew Allen: yeah there were nearly some riots on the boards over that..
(02/07 00:01:38) BrettM: Some of the posts ought to be burned at the stake. But others need to be visible again.
(02/07 00:02:03) Yali: like RAWA's clarifications
(02/07 00:02:26) Whilyam: Any news on stuff Cyan is doing at the moment?
(02/07 00:02:27) Matthew Allen: So what is the general vibe at Cyan like these days? Is everybody pretty psyched about launch or is everyone just going around with dark circles under their eyes like zombies?
(02/07 00:02:56) Greydragon: I think Rand is going down to DICE
(02/07 00:03:11) Greydragon: Its crazy at work..
(02/07 00:03:40) BrettM: Well, at least you have a pizza party to look forward to. B-)
(02/07 00:03:50) amonre: yes!
(02/07 00:04:22) Greydragon: Yes, i am excited about that
(02/07 00:04:42) Yali: GD, may I ask, where do you see Uru in 5 to 10 years?
(02/07 00:05:14) Greydragon: So are people upset at the DRC or Cate over the forums.. or both?
(02/07 00:05:25) Matthew Allen: Cate primarily
(02/07 00:05:28) amonre: well, everybody is upset with cate anyway
(02/07 00:05:33) amonre: forums or not :)
(02/07 00:05:42) Greydragon: why does everyone hate cate...
(02/07 00:05:45) Matthew Allen: I'm still a Cate fan
(02/07 00:05:57) Greydragon: She is all about releasing areas and ages..
(02/07 00:05:57) Matthew Allen: I'm running against the grain on that
(02/07 00:06:04) BrettM: I don't know about "hate", but it isn't love at first sight.
(02/07 00:06:16) Matthew Allen: Yeah, anything that inspires the DRC to you know.. do stuff.. I'm all for, so I'm a Cate fan ;)
(02/07 00:06:16) BrettM: I'm just wary of her.
(02/07 00:07:17) Whilyam: I dislike Cate for removing the forums. That's one.
(02/07 00:07:22) Greydragon: brett why its not like shes is going to take your forums away.. oh wait..
(02/07 00:07:50) BrettM: She seems manipulative and disingenuous.
(02/07 00:08:06) Matthew Allen: I think some people are disliking Cate because she's using the Nexus without a KI and seems to be a transvestite (clapping his hands..)
(02/07 00:08:10) Whilyam: She also seems to be pushing the DRC too much. Like it or not, they are the experts and if they begin feeling that they're being forced to release unsafe areas, that's not good.
(02/07 00:08:13) Matthew Allen: And yes I am kidding

(break here while Eragon relto spammed everybody including GD, a ResEng was called in and order was restored.)

(02/07 00:14:10) Matthew Allen: GD.. so Rand put his favorite gametap games in a video. What are yours?
(02/07 00:14:22) Yali: No Riven?
(02/07 00:14:28) Yali: I was surprised
(02/07 00:14:31) Greydragon: RealMyst
(02/07 00:14:36) Greydragon: Riven
(02/07 00:14:38) BrettM claps his hands
(02/07 00:14:38) Matthew Allen laughs
(02/07 00:14:50) Yali: Riven for me...all the way!
(02/07 00:15:03) Greydragon: umm
(02/07 00:15:08) Greydragon: Worms..
(02/07 00:15:11) Whilyam: brb
(02/07 00:15:16) Greydragon: I'll have to think about it
(02/07 00:15:32) amonre: monkey island? :D
(02/07 00:15:34) BrettM: No Zork:Grand Inquisitor?
(02/07 00:15:36) Matthew Allen: I've REALLY been enjoying Gametap.. got me hooked on Deus Ex and Last Express
(02/07 00:15:37) Yali: I was surprised Rand didn't list Riven o_0
(02/07 00:15:42) Greydragon: is money island on there?
(02/07 00:15:47) Greydragon: monkey
(02/07 00:15:49) amonre: but it's darn good
(02/07 00:15:53) Matthew Allen: No monkey island on Gametap right now
(02/07 00:16:04) Matthew Allen: As awesome as that would be
(02/07 00:16:08) Greydragon: Ya they need Lucas Arts games..
(02/07 00:16:17) Matthew Allen: I put in a suggestion for it though, as well as The Longest Journey
(02/07 00:16:19) amonre: full throttle... is that one on gametap?
(02/07 00:16:32) Matthew Allen: No there are no LucasArts games on Gametap right now
(02/07 00:16:41) BrettM: They have Joust! That was always one of my favorites in the old arcades. I hope it plays well on a PC.
(02/07 00:16:45) Greydragon: Someone asked me another question before the Relto Spam...
(02/07 00:16:53) Greydragon: what was it?
(02/07 00:17:10) Yali: Was it...where do you see Uru in 5 to 10 years?
(02/07 00:17:26) Greydragon: Awww yes..
(02/07 00:17:59) Greydragon: Yali - as the eightball says here, To hard to see .. ask again later..
(02/07 00:18:10) Matthew Allen: like 5-10 years later ;)
(02/07 00:18:10) Whilyam starts to laugh
(02/07 00:18:13) Yali: thanks! will to
(02/07 00:18:19) Yali: lol
(02/07 00:18:22) Greydragon: personally (Non- Cyan reply )
(02/07 00:18:27) BrettM: Ask again in 5-10 years.
(02/07 00:20:31) Greydragon: ( me personally not cyan ) What I want for Uru is fan created content and ages.. i want the community to be able to make things and really feel like that are making a difference.. But that is so hard to see what Uru will be in 5 years ..
(02/07 00:20:45) Whilyam cheers
(02/07 00:20:52) BrettM claps his hands
(02/07 00:21:10) amonre: yeah that'd be quite cool... that is one of the reasons why I enjoy playing MUDs
(02/07 00:21:12) Kalohi claps hands
(02/07 00:21:13) Greydragon: Here is a question I ask to the fans...
(02/07 00:21:16) Yali: I'm really hoping for Riven quality graphics at some point
(02/07 00:21:26) Matthew Allen: The answer's 42
(02/07 00:21:33) Yali: at some point in the distant future
(02/07 00:21:47) Greydragon: Where do you see Uru in the next 5 years with the current staff size of Cyan.
(02/07 00:21:57) Kal: oh
(02/07 00:21:59) Kal: that's a tough one
(02/07 00:22:06) Kal: to be brutally honest, I see it about the same
(02/07 00:22:13) Kal: just with more content
(02/07 00:22:14) Matthew Allen: Define the same
(02/07 00:22:17) Greydragon: Where do you see uru if we were able to geth 100,000 subscribers..
(02/07 00:22:30) Kal: a bigger staff and fastr content updates
(02/07 00:22:34) BrettM: I can't see Uru at all unless it is successful enough to cause a staff-up.
(02/07 00:22:37) Kal: which ultimately results in better gameplay
(02/07 00:22:39) Kalohi: lots of lag
(02/07 00:22:58) Kal: yeah, exactly. Cyan needs to get bigger at some point if there will even BE an uru in 5 years
(02/07 00:23:05) Greydragon: Where do you see Uru and the Uru community if a Huge influx if new explorers entered the game?
(02/07 00:23:08) BrettM: Not necessarily faster content updates, but bigger and better updates.
(02/07 00:23:32) Kal: i c Uru's future accelerated, but again, it won't happen unless Cyan gets more people
(02/07 00:23:35) Kal: in mho
(02/07 00:23:52) BrettM: GD, I think it depends on if the huge influx remained, or if it was just a spike of people checking things out.
(02/07 00:24:16) Kalohi: were are you expecting to get 100,000 explorers?
(02/07 00:24:40) Kal: GD, here's a question I think we'd all like to know: what is the current size of the MOUL subscriber base?
(02/07 00:24:40) Whilyam: I see it slowly growing. It will depend on content both fan and Cyan-generated. If content is easy to create and show off then Uru will grow faster.
(02/07 00:24:48) amonre: in 5 years... a few tPotS-size packs of ages more? does that sound realistic?
(02/07 00:25:00) Whilyam: Yes, how many people have subscribed to Uru?
(02/07 00:25:07) Matthew Allen: How are we even able to grasp the exact size of the MOUL subscriber base? Technically everybody subscribed to Gametap is an Uru subscriber, but not all of them play it
(02/07 00:25:23) Greydragon: Kal- can't give numbers.. and Not expecting 100,000 .. would love it if it could happen . and personally i think ti could..
(02/07 00:25:30) Kal: wow
(02/07 00:25:32) Kal: so it's possible then
(02/07 00:25:37) Whilyam claps his hands
(02/07 00:25:38) Justin: Wow
(02/07 00:25:42) Justin cheers
(02/07 00:25:43) Kalohi: cool
(02/07 00:25:46) BrettM: I think a steady growth of people who stay is more important than a sudden huge influx.
(02/07 00:25:52) Yali: I hope Uru becomes bigger than WoW
(02/07 00:26:16) Greydragon: I don't want to even say Uru could be a wow killer..
(02/07 00:26:47) Greydragon: I think enough people play online games in some form that Uru could get much larger then it is..

(02/07 00:27:16) Matthew Allen: if Uru is a runaway hit is Cyan prepared to scale up?
(02/07 00:27:19) BrettM: Are we going to see an ad blitz from GameTap?
(02/07 00:27:26) Greydragon: Let me say this.. i know the Uru sales #s and i wouldn't be surprised if people are out there and don't know that "uru " came back
(02/07 00:27:38) Kal: so it's a matter of advertising then
(02/07 00:27:40) Greydragon: Kal both
(02/07 00:27:43) Kal: ah
(02/07 00:27:53) Whilyam: When will we see those MOUL TV spots?
(02/07 00:27:53) BrettM cheers
(02/07 00:27:55) amonre: gd, there's even myst fans who don't know about uru live...
(02/07 00:28:10) Kalohi: Evry one that knows someone that likes Myst, tell them about this
(02/07 00:28:16) amonre: a few days ago somebody logged in to cyanchat... somebody who had been playing all the games but hadn't heard of UL yet
(02/07 00:28:16) Greydragon: Matt, i think we are always prepared..
(02/07 00:28:38) Kal: GD, can i make a brief, humble yet selfish request?
(02/07 00:28:49) Greydragon: TV spots no clue.. prob around launch?
(02/07 00:29:09) Greydragon: Kal - whats up?

(02/07 00:29:12) Kal: is there any concept art that could be released on teh site in teh near future?
(02/07 00:29:17) Kal: I think we're all dying to see a few hint
(02/07 00:29:27) Kal: nothing huge- small stuff
(02/07 00:29:33) Kal: i don't want it to be spoilerful
(02/07 00:29:50) Greydragon: I'll look into it.. i was surprised and kinda sad that some of Stephans stuff was released.. but i'll look into it..
(02/07 00:29:58) Matthew Allen: GD- how far ahead is Uru Live "planned", like is the story and content mapped out for the next 3 months? 6? year?
(02/07 00:30:00) Kal: ok thanks
(02/07 00:30:16) Greydragon: AS you might have noticed a lot of the new ages were recently discovered
(02/07 00:30:27) Kal: yeah we noticed that on the DRC site
(02/07 00:30:30) BrettM: Yeah, I was a little disappointed that the xmas visit from Stan kind of fizzled.
(02/07 00:30:31) Yali: I'd like to see a larger version of the Ahnonay panorama, personally
(02/07 00:31:07) Greydragon: Mathew - depends on what kinda planning you want..
(02/07 00:31:22) Greydragon: Do we have an over arching story for the next 5 years?
(02/07 00:31:24) Greydragon: yes
(02/07 00:31:37) Greydragon: Do we have a smaller story for a year
(02/07 00:31:40) Greydragon: yes

(02/07 00:31:41) Jan Stepmeir: omg would I love to get my hands on THAT manual
(02/07 00:31:47) Matthew Allen: wow, you guys are like Lost writers
(02/07 00:31:48) Greydragon: and smaller then that..
(02/07 00:31:55) amonre: ah, I thought cyantists were like, "sooo I just got up, let's see what kind of story we can come up with for today"
(02/07 00:32:19) Matthew Allen: writing the series seasons in advance ;)
(02/07 00:32:27) Greydragon: amonre - but the story changes.. no one knew the great tree would do that they did and it changes..
(02/07 00:32:46) Kal: ah, so the fans have more of an effect on the storyline than just 'planned' stuf?
(02/07 00:32:49) Greydragon: do what they did.. and it changed things..
(02/07 00:33:00) Greydragon: Heck ya!!

(02/07 00:33:05) amonre cheers
(02/07 00:33:07) Kal: I feel empowered now
(02/07 00:33:17) Matthew Allen: Let's go riot for.. uh.. something!
(02/07 00:33:25) Greydragon: thats whats getting me fustrated about the forums stuff..
(02/07 00:33:29) Jan Stepmeir ponders killing Cate to alter the storyline
(02/07 00:33:30) Kal: forums stuff?
(02/07 00:33:55) Matthew Allen: Why is it frustrating you? That people are just accepting information without doing anything about it?
(02/07 00:34:19) Greydragon: personally matt yes
(02/07 00:34:26) Greydragon: you guys can do anything..
(02/07 00:34:37) Greydragon: and i have to sit here and read forums and stuff
(02/07 00:34:45) Whilyam nods his head
(02/07 00:34:57) Greydragon: I can't be a part of the fun..

(02/07 00:35:05) BrettM: So, protest on the Great Stairs? It's been done ...
(02/07 00:35:11) Kal: naw. riot sounds better.
(02/07 00:35:13) amonre: gd... but isn't that partially the point? It'd be even less enjoyable if everyone would simply accept everything...
(02/07 00:35:16) Kal: we could riot for eh...something.
(02/07 00:35:21) Matthew Allen: brett, hunger strike, its easy to do around here
(02/07 00:35:26) Kal: yeah!
(02/07 00:35:27) BrettM roars with laughter
(02/07 00:36:03) Greydragon: Anyways.. i can't wait to see where everything goes
(02/07 00:36:09) Kal: us 2
(02/07 00:36:16) BrettM: Likewise.
(02/07 00:36:16) Greydragon: We have a direction.. but things can change..
(02/07 00:36:19) Kal: we're barely holding our pants on with anticipation, I can tell you...
(02/07 00:36:43) Greydragon: maybe i said to much:)
(02/07 00:39:41) BrettM: Where IS the aquarium, anyway?
(02/07 00:39:52) Greydragon: Thats one thing. i don't know how much you have control what gets opened up next.. I never looked into that
(02/07 00:41:08) Greydragon: so anyways..
(02/07 00:41:11) Kal: So, GD, would it be ok if u could find out how much influence we have on what's released?
(02/07 00:41:28) Greydragon: Kal.. you'll have to ask the DRC on that
(02/07 00:41:30) Matthew Allen: i personally don't want to know
(02/07 00:41:40) Matthew Allen: Would destroy the mystery a bit
(02/07 00:41:47) Mari': GD do ou know what if anything we do have influence over?
(02/07 00:41:51) BrettM: I agree with Matt. It's up to us to probe the limits.
(02/07 00:42:16) Greydragon: Best example i can say - is Fioca and the Great tree
(02/07 00:43:21) Greydragon: The great tree wasn't a planned group, fioca came up with it started getting in conversations with sharper and soo the great tree had jackets to show who they were

(02/07 00:43:35) Matthew Allen: Yeah I wonder how the story would change if we shoved Cate off a cliff
(02/07 00:43:38) Greydragon: soon
(02/07 00:43:40) Greydragon: sorry
(02/07 00:43:58) Greydragon: Matt that be sad.
(02/07 00:44:00) Kalohi: DRC shut down deu to lack of funding
(02/07 00:44:03) Kal: lol
(02/07 00:44:06) Kal: don't make GD sad
(02/07 00:44:09) Kal: his job is hard enough as it is
(02/07 00:44:22) Valdez: GD!!!!
(02/07 00:44:32) Valdez: Can I touch you?
(02/07 00:44:41) Greydragon: uhhhhh
(02/07 00:44:47) Matthew Allen: This conversation is getting increasingly disturbing
(02/07 00:44:51) Kal roars with laughter
(02/07 00:44:53) Whilyam agrees
(02/07 00:45:09) Whilyam notices GD hide behind the podium
(02/07 00:45:10) Greydragon: No touching the wild animals
(02/07 00:45:15) Whilyam roars with laughter
(02/07 00:45:15) Greydragon tries to be funny
(02/07 00:46:37) kengehr2785: Its in relation to Windows Vista..any idea if Uru will be more compatible by Feb 15th?
(02/07 00:46:58) Matthew Allen: yes, excellent question Ken.. do you know what the status of Uru and Vista is, GD?
(02/07 00:47:00) Greydragon: Vista - no clue
(02/07 00:47:06) kengehr2785: i'm running Vista now and after changing some compatiibility settings I'm abe to use the stand alone client no problem
(02/07 00:47:09) Greydragon: ask support
(02/07 00:47:09) KAL`EL: cows!!!!!
(02/07 00:47:11) Kal: They're the Bahro!
(02/07 00:47:41) *Moietay: GD, do you know if Cyan has any plans on releasing the Book of Marrim that was talked about a few years ago. I understand it was started, but it seems to have been forgotten about with Uru returning.
(02/07 00:47:56) Greydragon: Back burner as aways..
(02/07 00:48:01) Greydragon: always

(02/07 00:48:14) Jan Stepmeir: yes, tell Rand to get it finished, I need to know who Marrim is!!
(02/07 00:48:29) Greydragon: It explains alot of things...
(02/07 00:48:39) Greydragon: okay all night
(02/07 00:48:42) Greydragon: see ya later

(02/07 00:48:44) Matthew Allen: Night GD!
(02/07 00:48:47) Kal: we scared him off
(02/07 00:48:48) amonre: seeya gd
(02/07 00:48:48) kengehr2785: Bye GD
(02/07 00:48:49) Matthew Allen: thanks for coming!
(02/07 00:48:50) Jan Stepmeir: night grey
(02/07 00:48:50) Jared: take care Ryan
(02/07 00:48:51) Mari': Good Night GD
(02/07 00:48:51) Valdez: good bye
(02/07 00:48:52) BrettM: Thanks for the chat, GD!
(02/07 00:48:52) ...Chat.log stopped.

[/spoiler]


Last edited by macnbc on Wed Feb 07, 2007 1:37 am, edited 1 time in total.

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PostPosted: Wed Feb 07, 2007 1:42 am 
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Someone post a raw chatlog... There were some funny conversations going on. :P :lol:

Oooh! Ooooh! Macnbc, tell everyone about the Bahro-cow discussion... :wink:

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PostPosted: Wed Feb 07, 2007 1:48 am 
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I'll see about posting the raw copy later, although I included EVERYTHING from GD in this one so its not like he joined the bahro cow discussion.

Speaking of which, it was just people talking about bahros as cows. Don't ask how it got started because I really don't know ;)


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PostPosted: Wed Feb 07, 2007 2:32 am 
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Well, Tweek seems to have listened to GD about fans changing the storyline. Here's a link(Since it's in my copy+paste cache):
http://www.uruobsession.com/forum/index.php?s=821eeb9038602154b96c4b8beecb5448&act=ST&f=120&t=28505&st=0&

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PostPosted: Wed Feb 07, 2007 2:42 am 
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This is a long rant. You've been warned
--------------------------------------
Wow.

That log is really really really interesting to me.

---
OOC :When I play games, I wanna do stuff I cant do in normal life. I dont wanna play a janitor mopping down tile floors, or a student doing exam review -- I do that stuff in real life. Id rather play as Gordon Freeman, saving the free world from the Combine forces. Id rather play as April Ryan, and explore / balance the worlds of Stark and Arcadia. Id rather play as the Unnamed Stranger and rescue Atrus from the evil plottings of his prideful and greedy sons. (or, rescue the Bahro from entrapment and slavery and reunite Atrus and Yeesha, so they and the D'ni can live happily ever after in Releeshan)

But in uru, we dont get to do any of those things. We *hear about* meetings with boring representatives of bureucratic corporations/organizations. Theres not much real exploration, Uru is more like a museum. "Here is the meeting area (Neighborhood)" "Here is the exhibits (D'ni)" ect. I know personally, I deal with organizations like that everyday, there wrapped up in numbers and phases and guidelines and Return-on-investment. They hold pre-meetings to discuss meetings, then hold meetings to discuss action, then vote on action before doing them.

In fact, my mind wanders on to a humerous tangent. I can imagine what Myst would have been like, if the Myst book had fallen not at the strangers feet, but at the DRC's meeting desk. I can imagine the DRC all gathered standing inside saying things like "Well, a team arrived at channelwood. Structural tests indicate the wooden walkway we arrived on is stable, but it will take a few weeks to restore hydro-power to the equipment there. Some elevators are accessable and operational, although we want to run some stability tests on the rope holding the elevators up. We are worried that the warm humid climates may have put undue stress on the cord, it may be prone to snap... Laxman is fiddling with the windmill again...

----

Quote:
(02/06 23:59:32) Greydragon: I think the story will kick in when people start trying to change the story


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(02/07 00:20:31) Greydragon: ( me personally not cyan ) What I want for Uru is fan created content and ages.. i want the community to be able to make things and really feel like that are making a difference.. But that is so hard to see what Uru will be in 5 years ..


Thats such an about-face from the message (I personally) had been getting. It seemed to me that Cyan (or at least, Cyans story so far, through the DRC) was all about the control, the "these are our ages, we control them" mentality, with actions such as the placement and displacement of barriers, clothing, and age releases and such. The idea that the DRC is sitting behind the master-control-panel and flips the switches however they please. It doesnt matter much what we think, because only the DRC has any real authority. If the DRC says an age isnt safe, then it darn well isnt safe, even if it was areas we knew were ok.

I was getting the feeling that the story was their characters, and we were supposed to (somehow) be apart of their storyline.

Which might explain why some of us dislike Cate (I've never "met" her, so I dont really know, but...) If I'm following the story correctly, Cate is doing what most people in the cavern want to do. She is leading the restoration effort, she is deciding what places are made public, she is visiting the ages *before* there sanctioned, and shes the one paying for it.

Some players kinda feel the same way. They, like Cate, are "paying" in a way, for the restoration. But unlike Cate, we only *hear* about the decisions, and *hear* about the tests, and only once every little danger has been sanatized are we allowed in. As "players" all we get to physically do is walk around ages that have already been pre-explored for our protection, and solve puzzles. Sometimes we get a little cookie for being such a good explorer, such as a pie-piece on our totem pole, or a pre-recorded-message from yeesha.
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And I want to stress, I am not at all unhappy or unpleased about Uru's state, or ect. I'm just following through a line of thought here.
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But, GreyDragons quote above makes this sounds like the complete opposite. It sounds to me like they want us to start the story. As if mabey, they have a *reaction* planned, and are waiting for our *action* to kick things off, or that they are waiting for us to make the first move, before they do anything too bold or major.

Wow. Come on guys, we gotta do something!

This is where Uru becomes more than just a cool place to walk around and chat. This is where Uru becomes enveloping, and invigorating. This is where the fun starts!
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And to the "fan created" content message. Seriously, the day any kind of specification / tool / method of fan-created anything is released, I will be all over it. Anything from specs on exporting ages, to a simple t-shirt texture painter (or even, just letting us point our shirt to a URL for a JPEG logo replacement). The moment you let us do something, I will be there (and I hazard a guess that many others will be too.)

All the fan-content-creation-people are waiting for is (any kind of tool / specification / writeup / generic instructions on how to make / do something) and permission to do so. (We dont wanna make something, then get called ugly names and accused of Hacking and breaking Terms of Service and such. But thats it, those two things and we will be there! Were waiting for you, and when your ready, well be in there ASAP

It just strikes me as ironic, that (if I am interpreting this correctly) we are waiting for Cyan to make the first move, and Cyan is waiting for us to make the first move.

Hehe. This is gonna get interesting. 8)


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PostPosted: Wed Feb 07, 2007 2:54 am 
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Echoed from Kedri's link (thanks Kedri)

I would like to ask all of you who are not happy with Cate taking away the forums, those of you who would like to see the forums return to join us in a sit in gathering in the Tokotah Courtyard* on Thursday at 12pm Cavern Time (12pm Mountain Time, 2 PM EST , 11 AM Pacific, and 19:00 GMT.).

We would like to see the return of the forums and to remind Cate that she can't have everything her way.

We hope to see you there

* The Tokotah Courtyard is located at the top of the Great Stairs in Ae'Gura.


Last edited by Tweek on Wed Feb 07, 2007 8:41 pm, edited 1 time in total.

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PostPosted: Wed Feb 07, 2007 2:59 am 
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PostPosted: Wed Feb 07, 2007 3:01 am 
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I'm all for Tweek's idea -- let's bend the story a bit, see what happens when it bends back. :twisted: Sadly, I can't be there (at least at the beginning), but this is the sort of thing we need.

Of course there's always the issue that the City only allows a limited population, so we can't get more than 40 people to show our solidarity...


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PostPosted: Wed Feb 07, 2007 3:20 am 
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Gadren wrote:
I'm all for Tweek's idea -- let's bend the story a bit, see what happens when it bends back. :twisted: Sadly, I can't be there (at least at the beginning), but this is the sort of thing we need.

Of course there's always the issue that the City only allows a limited population, so we can't get more than 40 people to show our solidarity...


We could get multiple groups in multiple instances? I noticed the Kadish Gallery book is now shareable from Kadish Tolesa itself, maybe you could get more than 40 people into a given instance that way. Just a thought.

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PostPosted: Wed Feb 07, 2007 3:32 am 
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Maxsilver5721 wrote:
I was getting the feeling that the story was their characters, and we were supposed to (somehow) be apart of their storyline.


Honestly, I was getting the feeling that that was what the player-base itself was leaning towards that reaction more than Cyan has.

Most of the player-based story elements have been ignored or derided. Some of them have been questionable, certainly. But even the not-so-questionable ones have been avoided. If it's not a Cyan character, people seem not to care very much.

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PostPosted: Wed Feb 07, 2007 3:32 am 
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NP, Tweek! :)

If the city is full, people could go into their City instances, or we could coordinate it so that it's focused in one hood instance, like UOers being the first to move if we get full.

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PostPosted: Wed Feb 07, 2007 3:37 am 
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BladeLakem wrote:
Maxsilver5721 wrote:
I was getting the feeling that the story was their characters, and we were supposed to (somehow) be apart of their storyline.


Honestly, I was getting the feeling that that was what the player-base itself was leaning towards that reaction more than Cyan has.

Most of the player-based story elements have been ignored or derided. Some of them have been questionable, certainly. But even the not-so-questionable ones have been avoided. If it's not a Cyan character, people seem not to care very much.


And this, I will say - is what excites me. This says to me that Cyan's not interested in us begging for table scraps and getting fed pre-made plotbits. They want us to go out, and make Uru our own.

That is exciting! Very, very exciting! It's freeing. Even if those of us who want to make stories don't matter to other explorers, we matter to Cyan, and that is uber cool. It should encourage a lot of movement. Some good. Some maybe not so good. But it'll definitely make things interesting!

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PostPosted: Wed Feb 07, 2007 4:39 am 
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Yeah, guys, it's time to kick things into high-gear. When I asked GD to what extent we could influence the story, and after hearing his enthusiasm, it dawned on me that we're all sitting on our bums waiting for Uru to launch and something exciting to happen... We are supposed to be the exciting thing that's going to happen. We need to step up to the plate and start tweaking the story's arm, so to speak. Find a new character like Brian Fioca, or start a new organization like the Great Tree... maybe stir up some controversy and get our way with Cate.

We'll see what Cyan has planned for us, but ultimately, it's up to us now. Let's do something! :)

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PostPosted: Wed Feb 07, 2007 4:46 am 
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Maxsilver, I enjoyed reading your assessment. I think it has a great deal of insight and accuracy.

It has occurred to me that Uru, in its present state (and as you describe) suffers from Tolkien Syndrome in a major way. JRR Tolkien's failure as a story teller was certainly not his world-building -- impeccable and fascinating on the history, languages, and even characters -- but rather his method of revealing events. Character A and Character B would sit down and have a chat, wherein Character A would describe events that transpired for Characters A & C, when in general a much more effective method of storytelling would be to give A & C their own dang scene already!

It's one of the most basic principles of narrative filmmaking, really, and I like games more when game designers pick up on it, too: show, don't tell. And that applies to players creating their own content, not only with planning beforehand but also through the course of regular interactive gameplay. Plotting everything beforehand and causing only very certain events that most people need to read about on the boards is not, in practice, any different from making a 4 minute visit from Cate the focal point of a week's debate.

Me personally, I remain disinterested in much of what many players consider The Story, but the nice thing about any Myst game is how much is open to player interpretation. And in Uru especially, the ending is never written because thousands of different people each have the chance to write their own.

So yeah, makes sense to me: in game, as in life, you need to be the change you want to see in the world. ;) Go forth and cause trouble, people.

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PostPosted: Wed Feb 07, 2007 5:16 am 
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I think what Yeesha says is very relevant here - you can't grow a dead tree, and that's what the DRC is trying to do. To grow a new tree (that's us!!!) we have to follow our own path. Restoration is not what we're about, it's what the DRC is about. We're about exploration! I don't know about you guys, but I wanna go rock-climbing! I wanna go barrier-jumping! I wanna repel down the side of that cliff beside the library!


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