isomorphic wrote:
My understanding is that the reason the fan-made Blender plugin hasn't supported the MOUL formats is due to a sort of gentleman's agreement that the uru-hacking community would confine their efforts to the single player uru while Cyan was still trying to make money off the online version. With uru going open source, the situation is changing to where Cyan is encouraging people to hack on the game. There have never been any significant technical barriers to releasing a MOUL compatible Blender plugin, and with the legal barriers falling, you can expect a compatible version of the plugin to be released within days of the MOUL source code being released. You can also expect the Blender plugin to improve significantly with the game source available as a reference for what the plugin should produce.
Actually, that kind of was the situation when MOUL was running. That doesn't mean we didn't have tools to extract data, etc., but rather we were discreet with their use and never released them to the public. Several of them are now public though. It doesn't seem right to hole them up any longer now that MOUL as a paid product is dead.