It is currently Sun Aug 18, 2019 11:10 am

All times are UTC




Post new topic Reply to topic  [ 6 posts ] 
Author Message
PostPosted: Thu Dec 21, 2006 9:28 pm 
Offline
Obduction Backer

Joined: Mon Oct 16, 2006 2:18 pm
Posts: 722


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Dec 22, 2006 12:23 am 
Offline

Joined: Sat Sep 09, 2006 12:15 pm
Posts: 975
Location: Ethereal Plane of Atrii
I got the whole session. Here's the edited version, which is still pretty long because Josh was with us for an hour. Unfortunately I was afk when Rand dropped by just before this, and I missed almost all of it. I hope somebody got a log of that.

(12/21 14:44:03) Chat.log started...
(12/21 14:44:09) Arms: so, what you guys up to?
(12/21 14:44:09) JStaub: Hi Arms
(12/21 14:44:13) Arms: hi
(12/21 14:44:27) BrettM: Josh, did GD tell you about the clock problem?
(12/21 14:44:33) JStaub: I just worked through Teledahn and Gahreesen myself
(12/21 14:44:54) JStaub: Which problem? I think I heard that the clock wasn't working properly
(12/21 14:45:14) BrettM: The main problem is that the sphere doesn't move, but the numbers in the lens do.
(12/21 14:45:34) JStaub: Ah, right...yeah I did hear about that...we'll get it fixed :)
(12/21 14:45:46) BrettM: Have you seen Kiwi?
(12/21 14:45:53) JStaub: Kiwi?
(12/21 14:46:02) Yali: Man, Josh, doing art...well...is really hard
(12/21 14:46:06) BrettM: The animation that took youtube by storm!
(12/21 14:46:24) DonnaDillon: Yes that was a great little film, well done
(12/21 14:46:39) BrettM: Competition for The Mantis Parable. B-)
(12/21 14:46:42) JStaub: Ah, no, I think I read on a blog somewhere (I think it was your comment actually!) that it was cool
(12/21 14:46:47) JStaub: Haven't seen it yet though :)
(12/21 14:47:05) JStaub: I'll have to check it out
(12/21 14:47:16) BrettM: Kiwi is not as nicely done as TMP polish-wise.
(12/21 14:47:36) BrettM: The artist has a definite eye for "business" though.
(12/21 14:47:45) JStaub: ...but it has a nice story?
(12/21 14:48:07) BrettM: The story gives you a lot to think about! Just like TMP.
(12/21 14:48:21) JStaub: Cool - those are the kind I like
(12/21 14:48:40) JStaub: I'm not much into CG demo-reel / short films :)
(12/21 14:48:41) skylark laughs
(12/21 14:48:45) Fra'ni: I noticed
(12/21 14:48:51) Arms laughs
(12/21 14:48:54) BrettM starts to laugh
(12/21 14:49:03) Gene : hi people
(12/21 14:49:14) JStaub: Hi Gene (hygiene?)
(12/21 14:49:18) BrettM: Then when are you doing a feature for us, Josh? B-)
(12/21 14:49:20) Gene : ha ha
(12/21 14:49:22) JStaub: I'm sure you've never heard that one before :)
(12/21 14:49:42) Gene : its usually hi gene what a clean name
(12/21 14:49:57) JStaub: Uh - doing a feature myself would pretty much take me for the rest of my life
(12/21 14:49:58) Thanakar: Hello JStaub
(12/21 14:50:00) wolfgray: shortah All
(12/21 14:50:02) JStaub: I'll get right on that :0
(12/21 14:50:14) JStaub: Hi Thanakar and wolfgray
(12/21 14:50:31) Thanakar: Haven't seen you in about three years
(12/21 14:50:37) Gene : you know having a limit on the city is going to cause some problems in the furture
(12/21 14:50:56) JStaub: Yeah, hopefully we won't have the problem in the future ;)
(12/21 14:50:58) Thanakar: Don't think the city can handle alot though
(12/21 14:51:20) BrettM: It's time that more traffic got driven to the hoods, anyway.
(12/21 14:51:39) JStaub: It's not necessarily how much the city can "handle", it's more of a problem of lag when linking into the city with a lot of people...it's being looked into, believe me :)
(12/21 14:52:07) Thanakar: that's what I meant..yeah..link lag is the worst part..long freezes..but its better
(12/21 14:52:32) JStaub: I like your name PigBristles
(12/21 14:52:53) Pigbristles: Heh heh like all good ones, I didn't exactly choose it!
(12/21 14:54:24) Yali: So Josh, what's it like being incharge of the art direction for Uru?
(12/21 14:54:36) Yali: Must be pretty awesome
(12/21 14:54:53) JStaub: I suppose it's hard to remember what it was like NOT to be! :)
(12/21 14:55:04) Jasper: Hi all
(12/21 14:55:11) JStaub: Hi Jasper
(12/21 14:55:18) JStaub: Hard to believe I've been here for 13 years!
(12/21 14:55:21) Yali: Seems like the dream job
(12/21 14:55:36) Thanakar: Were you also the Director the first time around?
(12/21 14:55:41) BrettM: Do you guys at Cyan give official names to the plants/animals you design?
(12/21 14:55:54) Yali: yeah, and can you believe that Uru has been in development for nearly 10 years?
(12/21 14:56:17) Yali: It's kind of mind-boggling
(12/21 14:56:27) JStaub: When I first started at Cyan (I was employee #7) I worked and lived in Robyn Miller's basement...it was just the two of us doing the art work
(12/21 14:56:41) JStaub: That was back in the Spelunx days
(12/21 14:57:06) Jasper: you mind if I ask some questions about the game
(12/21 14:57:12) JStaub: I was Lead Artist and CG Production Director for Riven (and also game design)...and when Robyn left after Riven I took over for him
(12/21 14:57:16) Yali: I was 4 at that time, lol
(12/21 14:57:24) Thanakar: sure, that is what we are here for, but i'm nt sure what this game is you are speaking of
(12/21 14:57:25) JStaub: Yikes! That makes me feel old!
(12/21 14:58:06) Thanakar: I never played a PC version of Myst..played it on my 3DO
(12/21 14:58:18) Yali: So what design do you think are you most proud of?
(12/21 14:58:21) Pigbristles: Nice to meetcha, JStaub! I loved The Mantis Parable!
(12/21 14:58:49) JStaub: Thanks Thanakar! Awesome! I'm thrilled you love The Mantis Parable
(12/21 14:59:08) Yali: I aske for it for Christmas
(12/21 14:59:17) Thanakar: that was Pig, not me JStaub
(12/21 14:59:18) Yali: *asked
(12/21 14:59:21) JStaub: Well, here's hoping you get it! (For both of our sakes)
(12/21 14:59:32) JStaub: Oh whoops - I meant PigBristles...sorry! :(
(12/21 15:00:14) JStaub: Yali -- You SHOULD have asked for 10 copies :) JK
(12/21 15:00:24) Yali: So, is there any particular "design" that your most proud of in either Riven or Uru?
(12/21 15:01:01) JStaub: Hmmm. That's a hard question...I really like Teledahn, it holds a special place for me
(12/21 15:01:10) Yali: I love Teledahn
(12/21 15:01:12) Thanakar: really? how so JStaub?
(12/21 15:01:19) Thanakar: I prefer Kadish myself
(12/21 15:01:27) Yali: It's a little more Rivenesque than the other Uru Ages
(12/21 15:01:34) Yali: just a feeling I get
(12/21 15:02:03) Yali: more old and rusty looking than pseudo futuristic
(12/21 15:02:07) JStaub: Well, Teledahn was one of the first ages, and I spent a lot of time doing "hands on" work there early on
(12/21 15:02:18) Yali: cool
(12/21 15:02:42) JStaub: I also like the gameplay there...we work hard to make things feel integrated, and I personally feel that Teledahn has that feel
(12/21 15:02:44) SuperGram: Hi everyone
(12/21 15:02:48) Yali: Teledahn is actually my favorite Uru Age
(12/21 15:02:49) JStaub: Hi SG :)
(12/21 15:02:53) SuperGram: Hi Josh
(12/21 15:02:57) Thanakar: Speaking of Teledahn, I'm still wondering what the 314 means in the Teledahn pic in sharper's office
(12/21 15:03:04) Yali: Yes! Teledahn had the best puzzles
(12/21 15:03:26) Yali: They very integrated, kind of like in Riven
(12/21 15:03:49) Yali: *They were
(12/21 15:03:49) JStaub: I'm glad you think so )
(12/21 15:03:57) JStaub: :)
(12/21 15:04:01) Yali: How big is the Age actually?
(12/21 15:04:08) Thanakar: I lost alot of hair becuase of Riven.....
(12/21 15:04:21) JStaub: You mean square feet? That's really hard to quantify :|
(12/21 15:04:32) Yali: Will we ever get to see that "hive/tower" thingamajig?
(12/21 15:04:48) JStaub: Teledahn has a lot of viewable area, but you're limited to the paths in some parts
(12/21 15:04:52) Thanakar: if you go by teh map in Sharper's office..Teledahn is HUGE
(12/21 15:04:53) JStaub: What "hive/tower" thingy?
(12/21 15:05:02) JStaub: Yeah, that's true
(12/21 15:05:13) Pigbristles: The Moiety hive from Riven?
(12/21 15:05:14) Yali: The weird hive thing in the lower right corner of the map
(12/21 15:05:29) Yali: where all the buggarros are going to
(12/21 15:06:38) BrettM: Hive/tower at top right of Teledahn map.
(12/21 15:07:15) BrettM: Josh, I'm also curious about the maintainer suit and red dot on the map.
(12/21 15:07:26) SuperGram: Anything new to share with us Josh?
(12/21 15:07:39) Bodom: Is there a Gereral map for Teledahn somewhere?
(12/21 15:08:00) Thanakar: In Sharper's Office Bodom
(12/21 15:08:41) JStaub: Sorry, just went off to the kitchen - Byron baked a turkey today and we're having sandwiches!
(12/21 15:08:58) Yali: I've always thought that "if" Uru had a box product, that first (released) screenshot of Teledahn would be perfect for the cover
(12/21 15:08:59) SuperGram: how nice...:)
(12/21 15:09:07) Thanakar: how many hours aday ya'll putting in right now Josh?
(12/21 15:09:17) SuperGram: are we keeping you from your meal Josh?
(12/21 15:09:31) JStaub: it varies...nah, I'm fine (munch, munch)
(12/21 15:09:35) Thanakar: wait..its only Noon there
(12/21 15:09:37) SuperGram: :)
(12/21 15:09:41) Thanakar: must be his lunch
(12/21 15:09:45) SuperGram: You're making me hungry
(12/21 15:11:17) Yali: So Josh, what is that "thing" we were talking about? And will we ever gtet
(12/21 15:11:33) JStaub: the hive tower thingy you were mentioning?
(12/21 15:11:39) Yali: Yeah
(12/21 15:11:50) Dredisant: Dr. Kodama explained the --[DOWNLOADING]-- message is an Error
(12/21 15:11:50) JStaub: maybe, maybe not :)
(12/21 15:12:10) Ashtar: Hi Josh
(12/21 15:12:26) JStaub: Hi Ashtar
(12/21 15:12:54) Dan'nee: Shorah JStaub
(12/21 15:13:00) JStaub: Shorah
(12/21 15:13:59) Ashtar: It's good to see all of the Cyanists around Josh. Visited with Tim a bit last night in Ae'gura :)
(12/21 15:14:13) JStaub: Cool - yeah, it's fun to come in here for us too!
(12/21 15:14:52) Ashtar: I think we are all excited that Live is starting up :)
(12/21 15:15:15) BrettM: Ashtar sure has that right. This is a kick!
(12/21 15:15:45) Dredisant: SG got Stackdumped
(12/21 15:17:01) Dan'nee: JStaub, what do you do at Cyan?
(12/21 15:17:30) JStaub: I'm the Art and Visual Design Director :)
(12/21 15:18:07) Mari': looking out over the lake to the city
(12/21 15:18:23) BrettM: Doesn't the lake seem darker today?
(12/21 15:18:41) Pigbristles: Hope they're keeping you busy, Josh. I'm looking forward to lots of new Art & Visual Design! :)
(12/21 15:18:42) Thanakar: Bahro gotta go SOMEWHERE Brett
(12/21 15:18:48) Jon Whitter: Need to get the life back into the water
(12/21 15:18:50) BrettM starts to laugh
(12/21 15:18:58) Mari': yea, it does look a little darker
(12/21 15:19:12) JStaub: :)
(12/21 15:19:19) Ashtar: I think a lot of us are ready for some new Art & Visual Design :)
(12/21 15:19:27) Yali: Yes!
(12/21 15:19:29) BrettM: What was that sly grin about, Josh?
(12/21 15:19:31) Dredisant: :)
(12/21 15:19:31) LegoAddict: of course, it probably is just our imagination. And that bahro screem was Sutherlands teakettle
(12/21 15:19:34) JStaub: Yeah, me too
(12/21 15:19:34) Thanakar: are you currently working any other projects Josh?
(12/21 15:19:35) Pigbristles: I thought I heard once that the lake was on a cycle of sorts, sometimes lighter, sometimes darker
(12/21 15:19:42) Fra'ni: DRC took the scope so we couldn't see what they were up to.
(12/21 15:19:50) JStaub: you mean outside of Cyan?
(12/21 15:19:54) Thanakar: yeah
(12/21 15:20:32) JStaub: Well, I've got some ideas but I'm not actively working on any of them at the moment...believe it or not, The Mantis Parable still keeps me incredibly busy outside of work
(12/21 15:20:38) Camann: Woah, THAT's the scope they took? Awww...
(12/21 15:20:38) ian1: Is a DRC member here?
(12/21 15:20:53) Dan'nee: JStaub, Cyan employee is here
(12/21 15:20:54) Dredisant: i bet Jstaub
(12/21 15:20:56) Thanakar: maybe the bahro took it....
(12/21 15:20:58) Ashtar: That's great Josh.
(12/21 15:21:18) Thanakar: hrm..Mari has a Mantis on her back..your shirt Josh?
(12/21 15:21:27) JStaub: You might think that when you're done with a film you're "finished" with the work...not really
(12/21 15:21:29) Mari': I am sure you don't have a lot of "free time" but the Mantis was great!!
(12/21 15:21:46) Dan'nee: Does Cyan plan on including more D'ni text soon?
(12/21 15:21:46) Mari': worth the sacrafice
(12/21 15:21:58) JStaub: Thanks! Yeah, that's a "logo" from The Mantis Parable...and the front of the shirt is my personal "company" Jubilee Studios
(12/21 15:22:06) Pigbristles: So there's gonna be a Director's Cut of TMP? :)
(12/21 15:22:10) Thanakar: wait till you get in the hall of King's Dan'nee.....lots of text there to read
(12/21 15:22:17) ian1: When will the next update be?
(12/21 15:22:27) Dan'nee: Yes, but it's not D'ni text
(12/21 15:22:31) JStaub: Not a director's "cut", but the Special Edition DVD has a bunch of fun stuff on it :)
(12/21 15:22:31) Dan'nee: It's text about D'ni
(12/21 15:22:38) Thanakar: ah..stuff writting in D'ni you mean?
(12/21 15:22:43) Pigbristles: Cool!
(12/21 15:22:56) BrettM: Yes, written in D'ni. And NOT D'ninglish!
(12/21 15:23:03) JStaub: The work after finishing the film is more related to festivals and such...it's out of control.
(12/21 15:23:05) Thanakar: heh
(12/21 15:23:09) LegoAddict: i wish i had the money to buy that. the Mantis Parable sounds really cool
(12/21 15:23:22) JStaub: Well, I hope you get the chance!
(12/21 15:23:29) BrettM: Josh, is the film still eligible for festivals a year later?
(12/21 15:23:34) Ashtar: But don't go too overboard OK? Like a 2 DVD, High Definition Directors Cut Widescreen, blah, blah :)
(12/21 15:23:51) JStaub: Yes, believe it or not - I'm still turning down 2 or 3 festival invitations per week :)
(12/21 15:23:58) Alexander Strinadko: Shorah all!
(12/21 15:24:04) JStaub: It's screened in more than 60 over the last year, and it's really hard to manage actually
(12/21 15:24:11) JStaub: so I have to turn a lot of them down
(12/21 15:24:13) Mari': Shorah Alex
(12/21 15:24:13) Dan'nee: What is the Mantis Parable?
(12/21 15:24:17) BrettM: Wow, the festval circuit must be tough.
(12/21 15:24:25) JStaub: The Mantis Parable is my animated short film (www.themantisparable.com)
(12/21 15:24:27) Pigbristles: Josh, sounds like you need a minon or two...
(12/21 15:24:34) Dan'nee: I'll have to check it out
(12/21 15:24:45) BrettM: Minions! Yeah! I don't know where I'd be without mine ...
(12/21 15:25:01) ian1: I think you will need to work on fixing the cones. They don't slide anymore. They just tumble.
(12/21 15:25:02) JStaub: Please do! Yeah, it's been a crazy year with the film.
(12/21 15:25:16) Dan'nee: Josh, do you know if any other Cyan employees or DRC members will be in the Cavern today, too?
(12/21 15:25:23) JStaub: Unfortunately, physics in not my department :)
(12/21 15:25:33) Srikandi: shorah all
(12/21 15:25:37) JStaub: Don't know, it's up to them I suppose
(12/21 15:26:06) Dan'nee: Not that we're not glad to have you :)
(12/21 15:26:11) Srikandi: there was apparently somebody in the city just now, but I couldn't find out what was said :/
(12/21 15:26:23) Dan'nee: Dr. Kodama was in the city earlier.
(12/21 15:26:23) JStaub: there are still a couple of festivals that I have accepted invitations to...but I'm focused now on getting the DVDs out the door
(12/21 15:26:43) JStaub: ...plus it's on iTunes for anyone who wants to see it there
(12/21 15:26:55) JStaub: Hey, we're getting quite the group in here!
(12/21 15:27:08) Dan'nee: Word's spreading about you, I suppose
(12/21 15:27:08) BrettM: The video iPod just doesn't do justice to a good animation.
(12/21 15:27:19) BrettM: You really need the DVD.
(12/21 15:27:21) Carrot: Your own personal fanbase, Josh :P
(12/21 15:27:24) LegoAddict: i'd bet alot of people have all the Cyantists on their KIs just so they can get in on all the meetings
(12/21 15:27:27) JStaub: I agree...but you can watch the film on your computer in decent rez
(12/21 15:27:31) LegoAddict: or fan rallies
(12/21 15:27:32) JStaub: Oh YEAH, the DVD is far superior
(12/21 15:27:47) Dan'nee: But I don't think Cyanist Ki #s are posted anywhere, are they?
(12/21 15:27:54) JStaub: BTW, I've been receiving requests for a Blu-Ray DVD version...I'll have to look into that :0
(12/21 15:27:56) Dan'nee: Josh Staub from Cyan is here.
(12/21 15:28:03) JStaub: LOL - Hi
(12/21 15:28:25) Valdez: who is Josh
(12/21 15:28:32) TomahnaGuy: Wow - Josh Staub
(12/21 15:28:39) JStaub: Hi Valdez, I'm Josh...nice to see you
(12/21 15:28:40) TomahnaGuy: Hi
(12/21 15:28:51) JStaub: No, I don't have a mic here (!)
(12/21 15:29:12) Yali: Josh, have you ever considered making a pre-rendered image of a location in D'ni?
(12/21 15:29:23) JStaub: Yeah, I should have a mic setup...just don't right now
(12/21 15:29:30) Yali: That's something I've always wanted
(12/21 15:29:45) JStaub: That would be cool
(12/21 15:30:42) Dan'nee: Josh, do you get much say in the design of Ages?
(12/21 15:30:55) Dan'nee: Surely they need some art input.
(12/21 15:31:01) JStaub: Heheh, well yes...there are just 4 of us on the design team :)
(12/21 15:31:01) TomahnaGuy: josh are u designing the art for Delin and Tsogahl
(12/21 15:31:10) Dan'nee: Ah, I see
(12/21 15:31:22) Yali: Tsogahl looks ver classic
(12/21 15:31:29) TomahnaGuy: Its a bit of a small team then! :)
(12/21 15:31:34) BrettM: How come we end up with so much "D'ninglish"? Doesn't RAWA make the artists go through D'ni boot camp? B-)
(12/21 15:31:54) Yali: as in very Earthly
(12/21 15:31:56) JStaub: The four of us design the idea and gameplay together, and then I go and work up the visuals with the artists
(12/21 15:32:21) JStaub: LOL - D'ninglish, huh?
(12/21 15:32:28) Dan'nee: If Uru Live hits off good this time, is there plans on the Cyan team expandind?
(12/21 15:32:31) TomahnaGuy: josh ca u give us any clues as to what Rahtevnee or katha Island will lok like?
(12/21 15:32:43) JStaub: My lips are sealed
(12/21 15:32:52) TomahnaGuy: Can u tell us anything?
(12/21 15:32:53) Dan'nee: haha Not that I'm asking for a job
(12/21 15:33:24) Ashtar: So do you have weekly meetings to decide what you should be designing, or do you come up with an idea and just present it Josh?
(12/21 15:33:35) JStaub: I can imagine...sometimes the "D'ninglish" sneaks in
(12/21 15:34:05) JStaub: Basically the 4 of us talk all the time, and we have meetings every couple days or so...it's not as formal as "presenting" really
(12/21 15:34:28) TomahnaGuy: have u "changed" any designs for ahnonay or ercana
(12/21 15:34:39) Dan'nee: And really skinny doesn't necessarily mean young.
(12/21 15:34:52) JStaub: we want to explore the idea of other sized explorers...but it comes with certain problems (animations mainly)
(12/21 15:34:58) TomahnaGuy: Ah
(12/21 15:35:09) Dan'nee: How to do the animation with the fish tank in Teledahn, for example
(12/21 15:35:18) Srikandi: yup there are barely any games where you can adjust height :/
(12/21 15:35:34) TomahnaGuy: Is ahnonay or ercana looking like they did in the expansion packs?
(12/21 15:35:37) URU_Plum: u mean like collision detection--to reah hotspots?
(12/21 15:35:39) Srikandi: and in those games they do separate animations for each height
(12/21 15:35:43) URU_Plum: reach
(12/21 15:35:46) TomahnaGuy: Well im 14
(12/21 15:35:50) Srikandi: sitting on chairs and stuff
(12/21 15:35:51) JStaub: well, every new sized avatar would mean a completely new set of animations (past, present, and future)
(12/21 15:35:52) TomahnaGuy: So id like one that size plz
(12/21 15:35:53) Dan'nee: 24, here
(12/21 15:36:00) Yali: 17 here
(12/21 15:36:08) Qvist: 20 here
(12/21 15:36:10) Srikandi: 47 :(
(12/21 15:36:12) TomahnaGuy: Maybe the avatar could grow - iek the trree
(12/21 15:36:12) LegoAddict: 13
(12/21 15:36:15) Fra'ni: 55
(12/21 15:36:19) Cy N Ide: 51 here
(12/21 15:36:22) TomahnaGuy: 14
(12/21 15:36:23) JStaub: Hmmm. That's a good question...I'm not sure actually
(12/21 15:36:31) TomahnaGuy: Does cyan pay well - lol
(12/21 15:36:43) Dredisant: well would be easy to do if you used XSI Josh.. use the GATOR feature ^^
(12/21 15:36:48) LegoAddict raises hand
(12/21 15:36:56) Mari' raises hand
(12/21 15:37:10) TomahnaGuy: josh did u design ahnonay?
(12/21 15:37:11) Dan'nee: Come one Josh
(12/21 15:37:16) JStaub: heheh, if we transfered to XSI we would have a lot MORE problems :)
(12/21 15:37:19) JStaub: Where are you going?
(12/21 15:37:30) Dredisant: :)
(12/21 15:37:33) Dan'nee: Kadih, I think
(12/21 15:37:36) TomahnaGuy: Lets go to Joshes relto ;)
(12/21 15:37:45) ian1: I'll go to kadish with you
(12/21 15:37:49) TomahnaGuy: Joshes relto
(12/21 15:38:07) URU_Plum: the garden is good
(12/21 15:38:09) JStaub: Well, gameplaywise there were a few of us involved in the ahnonay design...but primarily Stephan and myself designed the look of the visuals
(12/21 15:38:14) TomahnaGuy: Can we go to ur relto josh pleeeeease?
(12/21 15:38:24) JStaub: LOL! I would love to go, but I really should get back to work!
(12/21 15:38:29) Srikandi: Ahnonay is the best age in the canon, IMO :)
(12/21 15:38:30) TomahnaGuy: Awww
(12/21 15:38:40) TomahnaGuy: Can we go rto ur relto josh pleeeease
(12/21 15:38:43) Srikandi: thanks for your work there :)
(12/21 15:38:49) TomahnaGuy: We could chill there and u could work
(12/21 15:38:52) JStaub: My Relto's nothing special :)
(12/21 15:38:53) Dan'nee: Thanks for taking the time to talk to us
(12/21 15:39:01) TomahnaGuy: Can u prove it :P
(12/21 15:39:05) BrettM: Yes, thanks for dropping by.
(12/21 15:39:08) URU_Plum: always say you working on a bug realtime?
(12/21 15:39:11) JStaub: Your's is probably far cooler - I've only been to Teledahn and Gahreesen so far
(12/21 15:39:18) TomahnaGuy: Oh yeah - whats the bridge page for?
(12/21 15:39:20) Pigbristles: Josh, you ARE working! Doesn't this qualify as a "business meeting?"
(12/21 15:39:22) Dan'nee: Or snow
(12/21 15:39:33) JStaub: my pleasure! I love coming in here
(12/21 15:39:37) TomahnaGuy: Or a night time one
(12/21 15:39:42) Dan'nee: That would be great, eventually ian
(12/21 15:39:48) JStaub: Okee dokee folks, have fun - I gotta get going...I'll try and make it in later
(12/21 15:39:51) LegoAddict waves
(12/21 15:39:52) Srikandi: thanks for stopping by :)
(12/21 15:39:56) Dan'nee: Thanks Josh
(12/21 15:39:56) TomahnaGuy: Ok cya josh
(12/21 15:39:57) BrettM: Bye!
(12/21 15:39:58) Dan'nee waves
(12/21 15:40:00) TomahnaGuy: Thanks for coming to tlak
(12/21 15:40:01) Fra'ni waves
(12/21 15:40:02) TomahnaGuy: Byeee
(12/21 15:40:02) Dan'nee: Shorah
(12/21 15:40:04) URU_Plum: Shorah Josh
(12/21 15:40:04) TomahnaGuy waves
(12/21 15:40:04) Dredisant: ok, thanks for coming Josh
(12/21 15:40:05) Pigbristles: Bye josh!
(12/21 15:40:09) JStaub: Seeya!
(12/21 15:40:25) ...Chat.log stopped.

_________________

*SLMW 1.0* No animals were harmed in the production of this message.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Dec 22, 2006 1:37 am 
Offline

Joined: Fri May 12, 2006 3:03 am
Posts: 783

_________________
I still love my umbrella! :D

Sosiqui in Cavern


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Dec 22, 2006 1:40 am 
Offline

Joined: Tue May 09, 2006 5:07 pm
Posts: 1464
Location: neither here nor there.

_________________
.reprad kenen nahr
.redoyhah pradteegahl kenen shin b'hahrten gah b'foles

KI# 45434


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Dec 22, 2006 4:18 am 
Offline
Obduction Backer

Joined: Wed May 10, 2006 10:01 pm
Posts: 951
Location: West Seattle

_________________
the journey begins again . . .


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Dec 22, 2006 8:37 pm 
Offline
Obduction Backer

Joined: Fri Nov 10, 2006 2:58 am
Posts: 464


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC


Who is online

Users browsing this forum: Google [Bot], SEMrush [Bot] and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to: